Advance LUA OOP Networking

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Certificate

Paid

Language

Level

Beginner

Last updated on June 30, 2024 7:49 am

Join our comprehensive Lua programming course and become an expert in game development, networking, and object-oriented programming. Gain hands-on experience with advanced concepts like deep nested loops, functions, tables, and bitwise operations. Learn to create multiplayer mobile games with physics libraries and collision detection. Our detailed training covers basic language constructs, I/O operations, data structures, modules, and packages. Explore object-oriented programming with metatables, inheritance, and privacy. Get certified by passing a test and paying exam and postal charges. Suitable for beginners to experts. Enroll now and unlock your programming potential!

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What you’ll learn

  • Object Oriented Programming
  • LUA
  • Networking
  • Game Development
  • Function Programming
  • Love2D
  • Roblox, Bit32 Bitwise operations and lua 5.4

To get a certificate from me, you need to pass a test, and pay for exam conducting charges and postal charges. This certificate will have value and test recording and analysis with video proof.

Deep Nested loops

Deep nested IF

Functions

Deep Tables

Advanced OOP

Advanced functional programming

Advance Physic Library

Advance Network game (Server and client), advance use of networking library LUA

Making a Multiplayer Mobile Game

All the above as we make games and learn

Physics library will have collision detection from all sides, gravity, bounce, pull, push required in a multiplayer.

Detailed LUA training and Metaverse used to explain programming concepts, love2D, ZeroBrane, Roblox

Basic Language Constructs – Global/Local Variables, types of Values, 8 Queen Puzzle, Numbers, Strings, Tables.

Functions:- Multiple results, Variadic, lambda functions, Parameters, single, multiple, table

Input/ Output , Simple I/O, Complete I/O, Other Operations on file,

Blocks and Loops, if then else, while, repeat, numerical for, generic for, break, return, goto ::label:: Maze Game. do end,

Bitwise Operations: Operators, unsigned integers, packing/unpacking binary data, files, Game power ups with bitwise operations

Data Structures in Lua – Arrays; Matrices; Linked Lists, Queues, – Double ended queues and All possible covered

Modules and Packages – require and all possible covered

Object Oriented Programming: Metatables, Metamethods, Arithmetic, Relational, Library defined, table access, classes, inheritance, Multiple inheritance, privacy, single method approach, dual representations. Pong Game will be made in Object oriented language

We will also make a finale project based on student request and only after enough students enrolling to this course so that will make it financially possible

Who this course is for:

  • Beginners to Expert

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