Modern OpenGL 3.3 with C++/GLSL for beginners

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Last updated on October 13, 2024 6:32 am

Learn how to work with the Graphics library, draw objects in 2D/3D spaces, code for GLSL, and more in this Modern OpenGL course. Gain valuable skills in 2D/3D rendering, lighting, and model loading. Access HD quality videos, downloadable code, and receive helpful support. Perfect for beginners in graphics programming and game developers.

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What you’ll learn

  • You will learn how to work with Graphics library.
  • You will learn how to draw Objects in 2D and 3D spaces.
  • You will learn how to code for GLSL (Shader language).
  • You will learn how to make a light for your object.
  • You will learn how to load your 3D models from other software to your own application.
  • You will learn Graphics User Interface that includes Button,Slider,Color Editor…etc.

Hey this is Modern OpenGL course in this course you will learn how to render in 2D/3D space,

and one of the best thing of this course it that you can find all source codes from Github and you won’t waste so much time to find codes only with one click you can get it 🙂

you will gain a lot of things like ->

  • 2D Drawing

  • 3D Drawing

  • Texturing

  • Lighting

  • 3D Rendering

  • Shaders/GLSL

  • Model Loading

  • C++ Programming

  • C++ Game Development

OpenGL is the most popular graphics library in the world, most mobile games use OpenGL and many other applications as well.

You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.

due to the course is free so feel free also to enjoy the course and get a better experience to code

in c++.

To summarise this is what you get:

• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.

• All videos are downloadable. Learn wherever you want, even without an internet connection!

• Downloadable starter code and final code for each section.

• Free helpful support in the course Q&A when you have questions or get stuck.

• Multiple coding challenges to practice your new skills (solutions included).

“Based on LearnOpenGL” by Joey de Vries.

Who this course is for:

  • Beginners in Graphics programming like OpenGL
  • Game Developers
  • Graphic Programmers

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    Modern OpenGL 3.3 with C++/GLSL for beginners
    Modern OpenGL 3.3 with C++/GLSL for beginners
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