Game Design: Basic Tools, Theories and Techniques

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Paid

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Level

Beginner

Last updated on May 1, 2025 11:37 am

Learn game design from scratch with this comprehensive course. Understand game mechanics, psychology, and design thinking to create engaging experiences. Perfect for beginners and those transitioning to a game designer role. No programming or art asset creation required.

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What you’ll learn

  • Learn to design games understanding all their constitutive parts and how they connect with each other
  • Learn to play games like a game designer (Analytical play)
  • Understand Systems Thinking to understand our world and existing games to transfer those experiences into your own games
  • Use the Design Thinking method to improve your design process
  • Use psychology to understand your players and create more directed experiences
  • Create spreadsheet simulations to balance your games
  • Use GDD and pitching to communicate with your team and different stakeholders

This course offers a comprehensive framework to understand and practice game design.

At the end of this course, you will have the tools and thinking process to understand why some games are fun and keep players playing for a long time, while others fail.

WHAT YOU WILL LEARN…

  • Understand the role of the game designer and other roles in game development

  • How to keep improving as a game designer and what skills you need

  • What are game parts, mechanics and dynamics and understand the language of games

  • Harness the power of Design Thinking to better Empathize, Ideate and Prototype your games.

  • Use Psychology to understand your players and how they perceive your game

  • What is a GDD

  • What is a game pitch

  • How to communicate your game idea to your team

  • How math and probability works in board and video games

  • Create simulations using Google Spreadsheets to test your game early

  • Use random, procedural generation and systems thinking to create systemic gameplay to design games that are interesting to play and watch.

  • Analyze real and game systems to create meaningful games by relating players with their surroundings and experiences

HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED

  • You will create 3 board games and will transform 1 video game into a board game

  • Each board game is exclusively designed so you can practice what you have learned in the specific chapter

  • You can use and modify these board games to showcase your skills in your portfolio

What is NOT included in this course…

  • Programming languages

  • Art asset creation

Who this course is for:

  • Any person who wants to understand how to create fun and meaningful experiences
  • Beginner game designers who wants to acquire more specific, hands-on knowledge and experience
  • People related to game developent who wants to transition to a game designer role

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    Game Design: Basic Tools, Theories and Techniques
    Game Design: Basic Tools, Theories and Techniques
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