Realistic Interior in Blender : Create Twin Peaks Red Room
Learn how to create stunning Twin Peaks-inspired interiors using Blender. Master cloth simulation, lighting, and compositing techniques. Enroll now!
What you’ll learn
- Create cloth simulations with constraints to make curtains
- Align, symmetrize and design a closed room
- Model a lamp, multiply it and place it
- Import 3D models from scans
- Compose an appealing image with Blender’s tools and guides
- Create velvet textures with grain bumps and details
- Make procedural patterns to apply on the floor of the room
- Add a natural and soft lighting
- Create a foggy effect in a designated area
- Edit the exposure and contrast of the render
- Use compositing to edit the render and make the image look authentic
- Create subtle noise grains to add a vintage effect
- Make a glow effect on the different sources of light
- Render your scene in high quality and save the final image
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Are you a fan of the hit TV show Twin Peaks ?
Do you dream of designing and creating your own Twin Peaks-inspired interiors?
This comprehensive online course will teach you how to use Blender, a professional 3D modeling and animation software, to design and create stunning interiors that are inspired by Twin Peaks.
Whether you’re a seasoned 3D artist or just starting out, this course has something for everyone.
You’ll work on a variety of subjects that will help you master advanced techniques like cloth simulation, 3D model importing, procedural texturing, lighting, and compositing.
By the end of the course, you’ll be able to create your own Twin Peaks-inspired interiors from scratch, complete with velvet materials, natural lighting, foggy effects, vintage filters, and more.
Here are just a few of the things you’ll learn in this course:
Create cloth simulations with constraints to make curtains
Align, symmetrize, and design a closed room
Model a lamp entirely, multiply it, and place it
Import 3D models from museum scans
Compose an appealing image with Blender’s tools and guides
Create a velvet material with grain bumps and details
Make procedural patterns to apply on the floor of the room
Add a natural and soft lighting
Create a foggy effect in a designated area
Edit the exposure and contrast of the render
Use compositing to edit the render and make the image look authentic
Create subtle noise grains to add a vintage effect
Make a glow effect on the different sources of light
Render your scene in high quality and save the final image
You’ll also get the complete blend file + all my personal resources.
With so much to learn and explore, this course is perfect for anyone looking to take their 3D design skills to the next level.
Don’t wait – enroll now and start creating Twin Peaks-inspired interiors in Blender today!
Who this course is for:
- Beginner 3D artists who want to create gorgeous aesthetics with simple and easy methods.