Blender Scripting Series Volume 1.2

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Beginner

Last updated on April 6, 2025 11:50 pm
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Learn how to automate tasks and create add-ons in Blender using Python script. This beginner course covers variables, for loops, and generating city landscapes. Improve your workflow and programming skills for 3D applications.

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What you’ll learn

  • Students will begin automating tasks such as deleting and adding multiple objects using script
  • How variables work when using them to control parameters of our code
  • Understanding how for loops are used to create iterations of objects
  • Use the random module to create random variables
  • Generate a city landscape by using for loops and variables

Welcome to the second class in our Blender python series. This is where we learn about using python code to control what happens in Blender, automate tasks and create add ons to expand Blenders already incredibly versatile range of tools. In this volume our focus will be on learning about two of the cornerstones of any programming language, variables and for loops. By learning about these topics, we will be able to automate an entire scene using a single A4 page worth of code and our trusty run script button.

We will learn about how variables can help control the parameters in our lines of code and how we can use for loops to iterate and control all of the objects in our scene.

When we have built up our confidence in using loops and variables we will challenge ourselves by creating a script that allows us to generate a city landscape. Randomizing the landscape every time the script is run.

As this is still classed as a beginner course we also cover some useful tips on improving your workflow as a programmer in Blender. Covering how to utilize the python interactive console as well as the online API documentation.

We hope that you enjoy this class on using python script in Blender.

Who this course is for:

  • Users of Blender who want to use python script to begin automating tasks to improve their workflow
  • People who are interested in the core aspects of programming for 3D applications

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    Blender Scripting Series Volume 1.2
    Blender Scripting Series Volume 1.2
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