Concept Art: Introduction to Set Design
Learn to create incredible worlds for audiovisual productions
Illustrator, graphic designer, and concept artist Jean Fraisse got started in the creation of universes for audiovisual projects by teaching himself, and has been working as art director at HuevoCartoon since 2015. He has also developed his own video game, Elixir.
In this course, learn to create illustrated worlds and scenes for audiovisual productions. Jean teaches you the techniques and tools to grow professionally as a concept artist creating aesthetically pleasing universes full of stories.
Begin by getting to know Jean’s work as he talks about his influences and his journey to becoming the artist he is today. Discover what the artist’s learning curve is and its phases of evolution, from aspiring artist to professional.
After taking a closer look at the final project, your teacher tells you all about volume and how to represent shapes in 3D. He also shows you some professional tricks for dealing with perspective.
Now it’s time to get to work! Start with volume by learning to create 3D shapes for yourself. Jean then reveals the details of the industry secrets for resolving issues with perspective quickly and efficiently.
Move on to delve even deeper into forms. Jean teaches you to style your shapes to make them more interesting while also balancing them and creating visual intrigue through their composition.
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