3D Reconstruction – Single Viewpoint

0
Language

Last updated on June 18, 2025 10:17 am

Learn the fundamentals of 3D reconstruction from 2D images. Explore techniques like shape from shading, photometric stereo, and depth from defocus. Discover how active illumination is used in various industries. Ideal for those interested in computer vision and robotics.

Add your review

This course focuses on the recovery of the 3D structure of a scene from its 2D images. In particular, we are interested in the 3D reconstruction of a rigid scene from images taken by a stationary camera (same viewpoint). This problem is interesting as we want the multiple images of the scene to capture complementary information despite the fact that the scene is rigid and the camera is fixed. To this end, we explore several ways of capturing images where each image provides additional information about the scene.

In order to estimate scene properties (depth, surface orientation, material properties, etc.) we first define several important radiometric concepts, such as, light source intensity, surface illumination, surface brightness, image brightness and surface reflectance. Then, we tackle the challenging problem of shape from shading – recovering the shape of a surface from its shading in a single image. Next, we show that if multiple images of a scene of known reflectance are taken while changing the illumination direction, the surface normal at each scene point can be computed. This method, called photometric stereo, provides a dense surface normal map that can be integrated to obtain surface shape.
Next, we discuss depth from defocus, which uses the limited depth of field of the camera to estimate scene structure. From a small number of images taken by changing the focus setting of the lens, a dense depth of the scene is recovered. Finally, we present a suite of techniques that use active illumination (the projection of light patterns onto the scene) to get precise 3D reconstructions of the scene. These active illumination methods are the workhorse of factory automation. They are used on manufacturing lines to assemble products and inspect their visual quality. They are also extensively used in other domains such as driverless cars, robotics, surveillance, medical imaging and special effects in movies.

What you will learn

Getting Started: 3D Reconstruction – Single Viewpoint
Radiometry and Reflectance
Photometric Stereo
Shape from Shading

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “3D Reconstruction – Single Viewpoint”

×

    Your Email (required)

    Report this page
    3D Reconstruction – Single Viewpoint
    3D Reconstruction – Single Viewpoint
    LiveTalent.org
    Logo
    LiveTalent.org
    Privacy Overview

    This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.