Advance LUA OOP Networking
Join our comprehensive Lua programming course and become an expert in game development, networking, and object-oriented programming. Gain hands-on experience with advanced concepts like deep nested loops, functions, tables, and bitwise operations. Learn to create multiplayer mobile games with physics libraries and collision detection. Our detailed training covers basic language constructs, I/O operations, data structures, modules, and packages. Explore object-oriented programming with metatables, inheritance, and privacy. Get certified by passing a test and paying exam and postal charges. Suitable for beginners to experts. Enroll now and unlock your programming potential!
What you’ll learn
- Object Oriented Programming
- LUA
- Networking
- Game Development
- Function Programming
- Love2D
- Roblox, Bit32 Bitwise operations and lua 5.4
To get a certificate from me, you need to pass a test, and pay for exam conducting charges and postal charges. This certificate will have value and test recording and analysis with video proof.
Deep Nested loops
Deep nested IF
Functions
Deep Tables
Advanced OOP
Advanced functional programming
Advance Physic Library
Advance Network game (Server and client), advance use of networking library LUA
Making a Multiplayer Mobile Game
All the above as we make games and learn
Physics library will have collision detection from all sides, gravity, bounce, pull, push required in a multiplayer.
Detailed LUA training and Metaverse used to explain programming concepts, love2D, ZeroBrane, Roblox
Basic Language Constructs – Global/Local Variables, types of Values, 8 Queen Puzzle, Numbers, Strings, Tables.
Functions:- Multiple results, Variadic, lambda functions, Parameters, single, multiple, table
Input/ Output , Simple I/O, Complete I/O, Other Operations on file,
Blocks and Loops, if then else, while, repeat, numerical for, generic for, break, return, goto ::label:: Maze Game. do end,
Bitwise Operations: Operators, unsigned integers, packing/unpacking binary data, files, Game power ups with bitwise operations
Data Structures in Lua – Arrays; Matrices; Linked Lists, Queues, – Double ended queues and All possible covered
Modules and Packages – require and all possible covered
Object Oriented Programming: Metatables, Metamethods, Arithmetic, Relational, Library defined, table access, classes, inheritance, Multiple inheritance, privacy, single method approach, dual representations. Pong Game will be made in Object oriented language
We will also make a finale project based on student request and only after enough students enrolling to this course so that will make it financially possible
Who this course is for:
- Beginners to Expert
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