Building a Crafting Game, with GameMaker
Learn how to code and develop your own 2D crafting game with GameMaker. This course covers GameMaker Language basics, player movement, resolution handling, inventory systems, crafting systems, and more. Perfect for beginners or developers looking to expand their skills in game development.
What you’ll learn
- Create your own 2D games
- Learn how to code
- Add juicy animations to your game
- Use data structures for your inventory systems
- Build a Crafting system with GML
- Make user interfaces with object hierarchies
Hi there!
This course is all about developing a crafting game, in GameMaker. We’ll learn to code with GameMaker Language and develop our game from the ground up!
About the Instructor
Hi, I’m Gurpreet S. Matharoo! I’ve been teaching game development for years, and making games for longer. I’ve taught over 5 courses on Udemy, published numerous tutorial posts on my blog, and regularly create free tutorials on my YouTube channel, GameMakerStation. I also work at YoYo Games as the Technical Writer for GameMaker.
About the Course
Whether you’re a beginner with no coding background, or a game developer looking to gain more experience; this course will help you get where you need to be. We’re gonna go through many practical lessons, learning something new at each step!
Here are some things we’ll be learning in this course:
GameMaker Language basics
Player movement with pickaxe
Resolution handling
Breaking objects with pickaxe
Setting up data with arrays and enums
Stacking inventory using data structures
User interfaces
Crafting systems
and more!
This course is based on v2.2 of GameMaker Studio, but includes updated lectures communicating the structural changes introduced in v2.3.
Support
You’ll be given a download to the finished project, along with all the resource files used. You can simply use the given images to build the game, so that you don’t have to create your own sprites.
I’m looking forward to you joining the course. Let’s start our journey!
Who this course is for:
- Anyone looking to get into game development for the first time
- Beginners in game development or GameMaker
- Developers somewhat experienced in GM but looking for more learning opportunities
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