Game Development using Unity 3D and Mapbox

0
Certificate

Paid

Language

Level

Advanced

Access

Free

Last updated on June 19, 2025 3:27 pm

This specialist free course is for Unity designers who want to use Mapbox to develop games using real-world data. It includes step-by-step video tutorials.

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Unity 3D stands out as one of the best engines in game development due to its highly customizable rendering technology, quick iteration time, and cross-platform compatibility. Mapbox is a location data platform. This step-by-step course was created for Unity 3D developers to learn how to create games from real-world data using Mapbox’s tools and services to offer advanced and flexible map services that can be integrated into mobile games.

What You Will Learn In This Free Course

  • Set up the project and Mapbox SDK…
  • Explain the function of Focusquare i…
  • Discuss the function of the “otherTa…
  • State the required APIs to be used w…
  • Set up the project and Mapbox SDK
  • Explain the function of Focusquare in Mapbox
  • Discuss the function of the “otherTag” string in Mapbox
  • State the required APIs to be used when developing for android
  • List the variables required for the droid class
  • Summarize the functions of singleton in Mapbox
  • Explain the function of the used optimized style option
  • Distinguish between the property height and the Max height
  • Use the private void release function in Mapbox
  • Developing the Game

    In this module, you will learn how to set up Mapbox and Unity for game development, you will be shown how to add elements to the game scene, and also how to add sounds and points of interest to the game.

    Preparing for Deployment and Improving UI

    In this module, you will learn how to improve the map interface, and performance with filters, and also prep the game for deployment, you will also learn how to dynamically assign map location, build the UI and map the players

    Finalizing the Game Development

    In this module, you will be shown how to create, and implement the game manager, and improve the UI controller, you will be introduced to the vector tile factories, you will learn how to use the platform-dependent controller, build the capture scene UI, save and load player data.

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      Game Development using Unity 3D and Mapbox
      Game Development using Unity 3D and Mapbox
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