Learn To Create a Complete Save System in Unity & C#

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Last updated on August 20, 2024 12:43 pm

Learn C# and game development in Unity with this comprehensive course. Gain practical problem-solving skills and understand the game development process. Learn how to create saving systems using Unity and explore different methods of saving data in your game. This course is suitable for beginners, artists, and programmers interested in game design. Develop the ability to understand various game elements such as Player Prefs, XML Serialization, BinaryFormatter, and more. Get access to a course forum for discussions and a complete project for reference. Start your journey to becoming a game developer today!

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What you’ll learn

  • Learn C#, a modern versatile programming language
  • Understand the capabilities of development in Unity
  • Develop strong and transferrable problem solving skills
  • Gain an understanding of the game development process
  • Learn how object oriented programming works in practice

Learn how to create and program your very own saving systems using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. We will cover different examples & methods of saving data in your game, while also providing practical examples of putting these systems into use. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to understand such game elements as:

  • Benefits and drawbacks of the Player Prefs saving system

  • Saving Data with XML Serialization

  • Saving Data through BinaryFormatter

  • Building & Implementing Custom Save Data

  • Managing Save Files

  • Integrating save systems into different game types

  • Obscuring Save Data from Players

  • and more…

The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!

Start learning today and let me help you become a game developer!

Who this course is for:

  • Anyone who wants to learn about saving in their games
  • People who want to create and publish their own games
  • Complete beginners with an interest in learning game development
  • Developers who want to re-skill across to game development
  • People interested in working in the game design industry
  • Competent and confident with using a computer
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    Learn To Create a Complete Save System in Unity & C#
    Learn To Create a Complete Save System in Unity & C#
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