Structures, Classes and C++ Standard Library

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Last updated on May 3, 2025 10:39 pm

Learn about advanced C++ programming, including structures, pointers, member functions, vectors, structs, constructors, the C++ standard library and maps.

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The base elements of C++ coding are critical to understanding the many uses of this popular programming language. The Introduction to Structures, Classes and C++ Standard Library free computer sciences and coding course covers the use of structures in simplifying programs, how to control access to member functions, and the elements of the C++ standard library.

What You Will Learn In This Free Course

  • Explain the role of the structure fa…
  • Describe the methods of passing stru…
  • Discuss the features of member funct…
  • Analyze a structure to represent 3D …
  • Explain the role of the structure facility in C++
  • Describe the methods of passing structures to functions
  • Discuss the features of member functions
  • Analyze a structure to represent 3D vectors
  • Identify the conditions for operator overloading
  • Discuss various means of controlling access to member functions
  • Distinguish between classes and structs
  • Analyze the functions of various C++ operators
  • Evaluate how to implement a class with automated memory management
  • Explain the features of the C++ standard library
  • Identify the role of iterators in using maps and unordered maps
  • Structures and Member Functions

    In this module, you will be introduced to the role of structures in simplifying programs in C++ programming. You will also learn about the ways of passing structures to functions, characteristics of member functions, and solving various problems.

    Classes

    In this module, you will discuss C++ classes from software components in building software systems. You will also learn about the roles of constructors, conditions for operator overloading, and ways of controlling access to members/member functions.

    Variable-Length Entities and C++ Standard Library

    In this module, you will analyze how to represent variable-length entities using C++ and the C++ standard library. You will also discuss the memory processes for defining variables, the disadvantages of using heap memory, along with using iterators in classes.

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      Structures, Classes and C++ Standard Library
      Structures, Classes and C++ Standard Library
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