UI Design for Games by Grafit Studio
What you’ll learn
- How to collect references
- Work with prototypes, interface blocks and adaptivity
- Work with color and composition
- Creation of icons, windows, cards, and props
- Game logo design. Work with fonts
- Proper export of design for submission to the client
- Project presentation and job search
- Rendering and use of tools
Master the design of the user interface for games! Create your own card game project by learning the basic principles of user interface design – from working with color and textures to creating icons and windows.
What will you get
8+ hours of video lessons
8 homework assignments
English voiceover + subtitles
Software Used: Adobe Photoshop, Procreate, or Sai
Who This Course Is For: Junior and middle artists
Course Program
Introduction: Explore different game genres and understand what a UI artist does. Learn the differences between game UI and UX.
Prototypes: Discover the role of prototypes, design buttons, and create a mood board for your card game interface.
Icons: Master icon design, including color, shapes, and the use of a pen. Understand the importance of adaptability.
Pop-ups: Design windows, buttons, and fonts with impactful effects. Learn about font selection and conveying information effectively.
Cards Design: Create card designs focusing on textures and creativity. Understand UI Kits and let your imagination guide your design process.
Cards Filling: Design props and work on details, effects, and composition. Explore blend and blur modes for vibrant effects.
Logos: Develop and finalize a logo, learning its purpose and how to create unique, attractive designs.
Presentation: Prepare and showcase your project for your portfolio. Learn how to present your work effectively and tackle job search challenges as a UI artist.
Who this course is for:
- Junior and middle artists
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