UI Toolkit Runtime – Introduction to new Unity UI system

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Last updated on April 29, 2025 1:26 am

Learn how to create a game UI using Unity’s new UI Toolkit. Discover the power of CSS and XML to design interactive elements and connect data. Prepare for the future of UI systems with this comprehensive course for both beginner and advanced Unity developers.

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What you’ll learn

  • Create a simple UI of a game using new UI Toolkit.
  • Create and modify styles of different UI elements using stylesheets.
  • Bind, and connect data with UI.
  • Learn the basic concepts of the modern UI framework, based on CSS and XML.
  • Discover UI Builder to create UI documents and styles.
  • Implement interactive UI elements, like buttons and labels.
  • Create simple transitions between UI panels and screens.
  • Learn how to connect data with the UI elements.

Create a runtime interface of a simple game, using UI Toolkit – UIElements.

Would you like to be ahead of the recent changes made by Unity and prepare for the future of the UI system?

Well then welcome to this course!
You will learn how to use the UI Toolkit to create runtime interfaces, that you can use in commercial games or applications.

Unity introduced the UI Toolkit (previously called UI Elements) to move from the current UGUI and even older IMGUI to a new system, based on standard web technologies: CSS and XML.

Why learn UI Toolkit now?

It is still in a beta version, but you can already prepare for the future.

Unity has decided this new system will eventually become the main supported framework, both for runtime and in the editor.

In this course you will:

  • Learn the basic concepts of the modern UI framework, based on CSS and XML.

  • Discover UI Builder to create UI documents and styles.

  • Implement interactive elements, like buttons and labels.

  • Create simple transitions between panels and screens.

  • Learn how to connect data with the interface elements.

This course is based on one tutorial project.
You will go step by step through the complete process of implementing this new system.

It does not explain all UI Toolkit elements (e.g. a toggle control, or a text field).
However you will be able to use them as well, after you learn the basics, using a button and a label component.

Why learn from me?

I have been a Unity programmer for more than 5 years and delivered over 20 different projects.

I have a lot of experience that I love to share with my coworkers and students to maximize their potential.
However, I also do my best to listen and help students find answers and solutions to the problems they face.

I know how difficult it sometimes is to implement new frameworks and technologies introduced by Unity.
Especially the ones that are still in a beta version.

That is why I have created this course.
I want to help you start using UI Toolkit today and prepare for the transition that will happen soon.

Start learning now and I’ll see you in the course! 🙂

Who this course is for:

  • Beginner and advanced Unity developers who want to learn new UI system.

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