Unreal Engine & SpeedTree Growth Animation
this course: Learn how to create stunning growth animations using SpeedTree and Unreal Engine. Perfect for game developers and VFX enthusiasts.
What you’ll learn
- Create growth animation to Unreal Engine
SpeedTree have a nice feature for create growth animation foliage, before was just possible use the animation for 3ds Max renders, in this course you will learn how to bring all frames of your animation to Unreal Engine and create a beautiful Growth Animation using UE4 or UE5.
This course was inpired by the making of “Noah (2014) Behind The Magic – The Visual Effects” video from youtube.
I’ve always want to do some VFX of SpeedTree animation to my own Projects of Unreal Engine 4, and after a Livestream of SpeedTree in his Youtube Channel about Growth Animation, i’ve tried again to use the features of animation to Level Sequencer of UE4 and UE5, and the result is fantastic.
Unreal Engine is a complete suite of development tools for anyone working with real-time technology. It gives creators the freedom and control, compelling visualizations, and immersive virtual worlds. UE4 – UE5 can be used in Games, Architecture, Automotive & transportation, Broadcast & live events, Film & television and more…
SpeedTree is a procedural 3D vegetation modeling for VFX and Games, was used in so many Films, TV Shows, and AAA Games like: Red Dead Redemption 2, Battlefield Series, The Last of Us, Far Cry, Forza, Days Gone, Death Stranding, A Plague Tale: Innocence, Metro Exodus, Gears of War, PUBG, Escape from Tarkov, Call of Duty… and much more.
SpeedTree allow 3D artist to create with procedural tools all types of vegetation assets like: grass, plants, trees, ivy, ground foliage and with Unreal Engine we can render our Growth animation to be used in many different places especially with Games.
Who this course is for:
- Game Developers
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