Voxel Plugin Pro 1.2 Course Lite
Learn how to use Voxel Plugin Pro 1.2 to create procedural worlds, generate biomes, and optimize your voxel graphics. Perfect for game developers.
What you’ll learn
- Basics of Voxel Graph
- Spawn Foliage
- Generate Landmasses, Islands, and Caves
- Voxel Plugin Optimization
Learn how to use Voxel Plugin
Voxel Plugin Pro 1.2 can be confusing to figure out how to achieve what you are looking for. That is why this course was made, it covers many subjects that are sought after by Voxel Plugin Pro users such as Foliage Spawning; Landmass, Island, and Biome Generation; and Voxel Plugin Optimization.
What will you be able to make with Voxel Plugin Pro by taking this course?
The course covers all the basics to make a procedural world. You could make an enormous island with random splotches of different biomes or you could have an island(s) with temperature regions having one end of the island hot and the opposite side freezing. You could procedurally generate a 2D world based on Earth with cold poles, hot equator, and temperate regions in-between influencing biome distribution on continents and on the ocean floor.
Important Details
All tutorials were made with Unreal Engine 4.27 and Voxel Plugin Pro version 1.2.
Most of the tutorials still work in Unreal Engine 5 and 5.1. A few features broke in UE5, one of those is the Parameter setting on the Voxel World Generator Panel.
The Lite version of the Voxel Plugin Pro Course does not contain tutorials on Caves, Planets, Heightmaps, Runtime Interaction, Data Items, and Project Download.
Who this course is for:
- Game Developers who want to use voxel plugin