Creation of Shots with VFX in Nuke
Perfect the process to create computer-generated effects for cinema and TV
We witness acts of magic every day, both on the small and the big screen. The development of visual effects in shots for film and television has reached a point where we often find it difficult to distinguish reality from visual illusion. This is all thanks to VFX composers such as Ramón Cervera, who, in his more than 20 years of experience, has brought together almost 80 films and series with Telson studio, generating the illusion that all the imagery comes from the original filming.
In this online course, discover the entire in-depth process to make a VFX shot, from the original idea, the filming approach, and the shoot itself, to the post-production phase, more specifically, the composition with Nuke, where you put all the elements together, both filmed and digitally generated, for a VFX shot that could be used in a movie or series.
Begin by learning about Ramón Cervera’s work and how he has become one of Telson’s most recognized composers and VFX supervisors. He shares his reel of some of his most outstanding pieces, as well as shows you how he created some of the shots that have been nominated for a Goya Award for Best Special Effects. Also discover his influences and see a brief history of VFX over the years.
Learn more about the final project, a shot from the series Todo por el juego by Daniel Calparsoro, with which you learn about the Pipeline and workflow of any audiovisual project.
Then see what pre-production consists of, from the script, the storyboard, and the references, to filming, where you learn the role of a VFX supervisor in detail.
Next up is the post-production phase of the shot, where you analyze the material and how to distribute the tasks across a production team.
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