Destruction with Houdini part_01

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Last updated on March 23, 2025 1:01 am
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Learn how to create building destruction using Houdini’s procedural system and powerful dynamic system. This tutorial covers custom cutting tools, VEX code, and custom clumps for destruction. Perfect for intermediate to advanced level users.

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What you’ll learn

  • Houdini is a visual effects and 3D animation software like Maya or Blender,but what makes Houdini different and unique is the procedural system and has very powerful dynamic system that other softwares don’t have
  • In this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, also learn how to make custom clumps for destruction. We also using VEX code to control simulation inside DOP.

In part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we  can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.

In part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we  can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.

In part 01 of this tutorial we cover how to use Houdini to create building destruction using some VEX and custom deforming. We will learn how to create custom cutting tool, using vdb to bound custom cutting object so that we  can use this tool to optimize pieces. We also learn how to make custom clumps for destruction that help us control which part to be destroyed,. We also using VEX code to control simulation inside DOP.

Who this course is for:

  • Intermediate to advanced level

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    Destruction with Houdini part_01
    Destruction with Houdini part_01
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