Development of a 2D shoot ’em up video game in Unity

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Beginner

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Paid

Learn how to create a shooting video game using the leading platform

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Over forty years have passed since Space Invaders invaded our lives with its revolutionary and addictive style of play, which gave way to the creation of a new game category: shoot ’em ups, known for having a protagonist who shoots at big hordes of enemies while seeking refuge.

Hernán Espinosa specializes in this type of game, and in this course, he will teach you how to create one using Unity, the most complete and flexible development platform in the market.

You’ll start the course by getting to know Hernán, some of his works and, mainly, the work of artists who have inspired and influenced him, which have been key in his professional career as a videogame developer. He will also tell you what the project you’ll be doing in this course will be about.

In the second unit, you’ll learn to prepare the project with the essentials to start breathing life into the game. You’ll define the initial architecture and customize the game, and you’ll learn to use techniques to bring the stage to life and control the player’s movement.

You’ll see the importance of the game input so that the player has the best possible experience. You’ll have fun with the stage, and there will be destruction!

Then, you’ll learn how to instantiate, or create, shooters. You’ll understand the scripts that will give the initial bases to the input system. Hernán will teach you the importance of game physics, why use them, and how to take advantage of them. You’ll see how to detect the collision between one object and another, which will give you the basis to work on the destruction within the game.

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    Development of a 2D shoot ’em up video game in Unity
    Development of a 2D shoot ’em up video game in Unity
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