Digital Sculpture of Fantastic Creatures with ZBrush
Learn alternative 3D modeling techniques and methods to create a kraken
In the world of 3D modeling, specialists give life not only to human characters and figures but also creatures straight out of a science fiction movie or video game. 3D artist Luis Gayoso specializes in the creation of fantastic characters and has a proven track record as a digital artist, and now he’s ready to help you take your first steps in digital sculpture.
In this online course, Luis shows you, first and foremost, that you don’t need an expert level of ZBrush to get awe-inspiring results. Follow along as he shows you his simple methodology for designing and modeling creatures.
Get started by learning more about Luis Gayoso, his main influences, his artistic training, his passion for video games, and how he combines it all when designing and modeling 3D creatures.
Then, Luis offers a general overview of ZBrush, taking the time to explain its most important tools in detail before showing you how to configure the interface so you can use it with confidence.
Next, start working on the course project of modeling a kraken by collecting visual references to develop a conceptual proposal. Later, see how to prepare a rough draft of your sculpture using basic shapes and volumes and define the silhouette and proportions of your model with blocking.
Once your draft is ready, Luis offers a brief analysis of both human and animal anatomy to help you structure the model and define the most important anatomical features, including the head, torso, and different extremities.
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