How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas

- 82%

0
Certificate

Paid

Language

Level

Beginner

Last updated on April 27, 2025 2:15 pm

Learn how to create your own 2D shooter-style JavaScript game from scratch. This course covers game development fundamentals and includes topics such as player creation, collision detection, user interface animation, and mobile responsiveness. Perfect for beginner JavaScript developers interested in game development.

Add your review

What you’ll learn

  • Project Setup
  • Player Creation
  • Projectile Creation
  • Enemy Creation
  • Collision Detection
  • Garbage Collection
  • Particle Explosion Creation
  • Score Tracking
  • Refactoring and Performance Techniques
  • User Interface Creation
  • User Interface Animation
  • Player Movement
  • Different Types of Enemies (Homing, Spinning, and Homing-Spinning)
  • Power-Ups
  • Interactive Background Particles
  • Sound Effects and Music
  • Mobile Responsive Techniques
  • Mobile Events and Testing
  • Deployment

Show moreShow less

PLEASE READ: This is a freemium course—the first 1-2 hours are free (you can watch right here on Udemy [or YouTube] with each video’s “Preview” button), while the remaining 4-5 hours require course purchase. I’ve always been a big advocate of spreading the basics to as many people as possible, as I believe knowledge and personal growth are some of the best ways to better our world as a whole. Enjoy.

Welcome to the JavaScript Games 101 course, where you will learn how to create your very first 2d, geometric, shooter-style JavaScript game.

My name is Christopher Lis, and I’m an award winning Full-Stack Engineer with over ten years of web development experience. I’ve directly worked with clients like Harvard University, The Basketball Tournament, and premium award winning agencies like Brave People.

The goal of this course is to give you the skillset required to code your own JavaScript games from scratch. Many game dev fundamentals are covered in this course, and much of what you’ll learn uses hand-written math functions rather than hidden away abstractions that game dev libraries typically provide.

In this course, you’ll learn everything from:

– Project Setup

– Player Creation

– Projectile Creation

– Enemy Creation

– Collision Detection

– Garbage Collection

– Particle Explosion Creation

– Score Tracking

– Refactoring and Performance Techniques

– User Interface Creation

– User Interface Animation

– Player Movement

– Different Types of Enemies (Homing, Spinning, and Homing-Spinning)

– Power-Ups

– Interactive Background Particles

– Sound Effects and Music

– Mobile Responsive Techniques

– Mobile Events and Testing

– Deployment

And so much more.

If you’re serious about taking your game dev skills to the next level, then let me guide you through the full production of a 2D game that’s ready for production launch.

Who this course is for:

  • This course is for beginner JavaScript developers looking to get into the realm of game development.

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas”

×

    Your Email (required)

    Report this page
    How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas
    How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas
    LiveTalent.org
    Logo
    LiveTalent.org
    Privacy Overview

    This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.