Introduction to Game Design
What you will learn
- Design an overall game vision and experience.
- Leverage theoretical design frameworks, target audience information, and game psychology to inform game design processes.
- Define game success, evaluate viability, and prototype your game idea.
- Produce a game (including card games, board games), its packaging, and a clear rule book.
- Achieve game balance in consideration of various game play tools: fairness, challenge versus success, simplicity versus complexity, dominant strategies, and skill versus chance.
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