Model and Texture a Radio Prop for Video Games Using 3ds Max

- 44%

0
Certificate

Paid

Language

Level

Intermediate

Last updated on March 22, 2025 2:04 am
Category:

Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!

Add your review

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “Model and Texture a Radio Prop for Video Games Using 3ds Max”

×

    Your Email (required)

    Report this page
    Model and Texture a Radio Prop for Video Games Using 3ds Max
    Model and Texture a Radio Prop for Video Games Using 3ds Max
    LiveTalent.org
    Logo