Unity 2D Master: Game Development with C# and Unity
Learn C# from scratch and develop good coding practices. Implement Unity’s new input system with controller support. Master Unity’s latest features like Tilemap, Cinemachine, 2D lighting, and Postprocessing. Create complex player movement, enemies, traps, and melee combat. Learn to save and load game data. This course is suitable for beginners and experienced developers looking to enhance their skills. Join now and take advantage of the 30-day money-back guarantee. Don’t miss this opportunity to improve your game development skills with informative and straight-to-the-point lessons.
What you’ll learn
- Learn C# from scratch and develop good coding practices
- Implement Unity’s NEW INPUT SYSTEM with controller support
- Use Unity latest features: Tilemap, Cinemachine, 2D lighting and Postprocessing
- Implement complex player movement and animations
- Create enemies and traps, destructible objects, melee combat
- Main Menu, UI elements and TextMesh Pro package
- Implement Sound Effects and Background music
- Get familiar with powerful and versatile Particle System
- Implement moving and one way platforms
- Learn to save and load game data with Playerprefs
- Screen Shake
- Advanced Player Movements (Variable Jump, Multiple Jumps, Wall Slide, Wall Jump, Crouch)
- Also works in 2021 and 2022 Unity versions
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This course is made in Unity 2020 (LTS) using Unity’s newest tools and packages(***you can also follow this course with Unity 21/22 versions***). I promise you that this is one of a kind course with short, informative easy-to-follow lessons. No time-wasting, that’s why I call it Time Saver.
This course covers all skill levels and therefore is divided into two parts:
sections for complete beginners in C# and Unity
sections for game developers with experience
If you just started with Game Development, then the beginner sections are for you. The lessons will gradually increase your knowledge and improve the skills that are needed for the next part of the course.
The beginner sections are:
Installation
C# and Unity Fundamentals
Physics 2D Mini-Game
The 2D platformer section is the main part of the course in which you learn how to fully utilize the new input system with controller support.
This section will also start as beginner-friendly but it will slowly lead you into advanced programming techniques and solving complex tasks (melee attack, climb ladders, inheritance, virtual functions, lists, singleton pattern GameManager, etc). It will give you a foundation and a great concept on which you can build your games. In the end, make your games stand out with 2D lights and post-processing effects.
Update- Advanced Player Movement
Variable Jump
Multiple Variable Jumps (Double, Triple…)
Wall Slide
Wall Jump
Crouch
If you get stuck anywhere or need help, I respond to all messages.
You can also join the community on the Discord server and connect with other enrolled students. Also, don’t forget that this course will expand over time and you can vote for the next lessons.
Don’t miss this opportunity, you can’t lose anything since the course has a 30-day money-back guarantee.
Trust me, you won’t be disappointed.
Thank you for your time and see you in the course lessons.
Who this course is for:
- It’s appropriate for both: complete beginners and developers with experience that wish to improve their skills
- If you search for quick, informative, straight-to-the point lessons then this is the perfect course for you
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